Status Conditions

Major Status Conditions
NameDescription
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Burn

Deals ¹⁄₁₆ of maximum HP stat img each turn and reduces damage of Physical category img moves by 50%.
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Freeze

Prevents a Pokémon from using almost all moves, except for those that have a chance to thaw it out. Has a 20% chance to thaw itself out every turn.
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Paralysis

Has a 25% chance to prevent a move from being used and decreases Speed stat img by 50%.
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Poison

Deals damage equal to of the Pokémon's maximum HP stat img at the end of each turn.
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Sleep

Prevents a Pokémon from using any move for 1-3 turns.
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Confusion

The Pokémon has a 33% chance to hurt itself in confusion instead of performing the selected move.

Other Status Conditions

NameDescription
status condition icon
Frostbite
Exclusive to Legends: Arceus. Similar to Burn status condition img, it deals damage equal to ¹⁄₁₆ of the Pokémon's maximum HP stat img at the end of each turn and reduces the damage done by its Special category img -category moves by 50%.
During snow stat img moves that apply Frostbite have an increased chance to apply its effect.
type icon Ice -type Pokémon are immune to Frostbite.
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Badly Poisoned
Stronger version of Poison status condition img, its damage increases by of the Pokémon's maximum HP stat img every turn.
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Drowsy
Exclusive to Legends: Arceus. Similar to paralysis status condition img and has a chance to make a Pokémon unable to use a selected move.
Increases damage taken from direct damage dealing moves and is more likely to prevent a move during snow stat img
Spark, Volt Tackle and Wild Charge cure the user, Rest applied drowsiness to the user for 4 turns.
Ability-Changed
Changes a Pokémon's original ability to another one.
Ability-Suppressed
Disables the effect of a Pokémon's ability.
Type Change
Changes or adds a Pokémon type.
Transform
Transformed into another Pokémon by using Transform or Imposter.
Illusion
Has taken the appearance of another Pokémon through Illusion. The user takes the appearance of the last non-egg Pokémon in the user's party.
Bind
Takes damage at the end of each turn and can not switch out or flee.
No-Escape
Trapped by a move that prevents the Pokémon from switching out or fleeing.
Curse
Affected by Curse used by a type icon Ghost -type Pokémon.
Nightmare
Affected by Nightmare. Has to be asleep status condition img.
Doomed
Affected by Perish Song. The Pokémon will faint after 3 turns.
Levitate
Immune to type icon Ground -type moves by having the ability Levitate.
Root
After using Ingrain, a Pokémon roots itself into place, restoring ¹⁄₁₆ of its maximum HP stat img and is unable to switch out or flee.
This also prevents moves that would force out the user from switching out such as Roar.
A rooted Pokémon also becomes grounded.
Drowsy
Affected by Yawn or G-Max Snooze. Will fall asleep status condition img at the end of the next turn unless it leaves battle.
Imprison
Affected by Imprison, unable to use any move that the user of Imprison also knows.
Torment
Affected by Torment, unable to use a move twice in a row.
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Infatuation
Has a 50% chance to not use the selected move and do nothing as long as the Pokémon that causes the infatuation is in battle.
Fixated
Exclusive to Legends: Arceus. The power of a fixated move is increased, but the user also takes increased damage. Ends when the user selects another move.
Magic Coat
Affected by Magic Coat, reflecting most Status category img -category moves back at the user.
Bracing
Affected by Endure. A bracing Pokémon will not faint that turn and survive with 1 HP stat img remaining.
Similar to the effects of Focus Sash item img, Focus Band item img and Sturdy.
Seeded
Affected by Leech Seed or Sappy Seed, draining HP stat img every turn and healing the enemy who used the move.
Autotomize
Increased Speed stat img by two stages and weight reduction by 100kg (220lbs) when successfully using the move Autotomize.
Salted
Affected by Salt Cure, losing of maximum HP stat img each turn or ¼ of maximum HP stat img each turn if its a type icon Water or type icon Steel -type.
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Flinch
Prevents a Pokémon from using any move that turn.
Splinters
Exclusive to Legends: Arceus. Receives damage at the end of each turn equal to a 25 power move. Lasts 3 turns (2 turns in agile style, 4 turns in strong style).
Applied by the moves Ceaseless Edge, Pin Missile, Stealth Rock nad Stone Axe.
Grounded
All Pokémon are by default grounded, vulnerable to moves and effects that target Pokémon that make contact with the ground. Some Pokémon are 'raised' and immune to type icon Ground -type moves if they have one of the following conditions:
Recharging
After using a move such as Hyper Beam, the user must recharge for 1 turn, unable to use any move.
Identify
Unable to dodge the next move through the regular evasion stat img and accuracy stat img checks after being targeted by Foresight, Odor Sleuth or Miracle Eye.
Additionally loses immunity to type icon Normal and type icon Fighting -type moves if it's a type icon Ghost -type or type icon Psychic -type if it's a type icon Dark -type Pokémon.
Minimize
After using Minimize a Pokémon will be more vulnerable to Stomp, Steamroller, Body Slam, Dragon Rush, Flying Press and Phantom Force.
In Gen 4 all of these moves ignore evasion stat img and accuracy stat img checks against minimized targets.
Laser-Focus
After using Laser Focus, the next user's next move is guaranteed to land a critical hit stat img unless prevented by crit negating effects such as Battle Armor.
Disable
Affected by Disable, unable to use a specific move for 4 turns.
Tar
After being hit by Tar Shot the Pokémon has a doubled weakness to type icon Fire -type moves.
Lock-On
After using Lock-On or Mind Reader, the user's next move will not miss.
Embargo
Affected by Embargo, unable to use its held item or Fling for 5 turns.
Taunt
Affected by Taunt, unable to use any Status category img -category move for 3 turns.
Pokémon with the ability Oblivious and the user and allies of Pokémon with the ability Aroma Veil are immune. Others can be cured by using a Mental Herb item img.
Choice-Lock
Locked into using a single move through a choice item such as Choice Band item img, Choice Specs item img or Choice Scarf item img
Charging-Up
When using moves such as Solar Beam, the user charges up for 1 turn before performing that move. The charge-up turn has no effect aside from displaying a message.
Heal-Block
Affected by Heal Block, unable gain HP stat img through any method.
Throat-Chop
Affected by Throat Chop, unable to use any sound-based move for 2 turns.
Encore
Affected by Encore, forced to use its last move for 2-5 turns.
Semi-Invulnerable
The first phase of moves such as Dig will make the user semi-invulnerable, immune to almost all moves.
Center Of Attention
Forces all other Pokémon to redirect their moves towards the center of attention if it is possible to target that Pokémon.
Rampage
After using a move such as Thrash or Outrage, the user can not select another move until it finishes or is interrupted.