Volt Tackle
Effect Summary
Detailed Effect
The user takes ⅓ of the damage done as recoil damage.
Pokémon are immune to paralysis
- they are an
Electric-type Pokémon
- have the ability Limber
- are behind a Substitute
- In Gen 3 Volt Tackle is categorized as Special
- In LAVolt Tackle has 5 PP and a 30% chance of paralyzing
the target for 3 turns.
It will also cure the user's drowsiness.
Description
A life-risking tackle that slightly hurts the user.
The user throws an electrified tackle. It hurts the user a little.
The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.
The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.
The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.
Additional Information
Move Target
Affects a selected adjacent target.
Effect Type
Deals damage.
The user receives recoil damage.
Paralyzes the target.
Interactions3
Other Languages
Tutor
Volt Tackle PichuAppears on a Pichu whose mother was holding a Light Ball. The father cannot be Ditto.
Contest Information
Contest
Contest Effect
If the user is jammed this turn after using this move, it will receive twice as many jam points.
After this move, the user is more easily startled.
Super Contest
Earn +3 if the Pokémon that just went hit max Voltage.