Breakneck Blitz

Type
type icon NormalNormal
Gen.
7
Power
???
PP
1
Priority
0
Category
VaryDamage Category Icon for Vary

Effect Summary

Z-Move, deals damage with no additional effect.

Detailed Effect

Breakneck Blitz is the Type Icon for NormalNormal-type Z-Move.
Its power and category depend on which move it is based on.
Breakneck Blitz is not affected by Pixilate, Refrigerate, Aerilate or Galvanize.
Breakneck Blitz is affected by Ion Deluge and Electrify.
The following chart shows which move can call Breakneck Blitz after using the base move while holding Normalium ZItem Icon for Normalium Z and the trainer is wearing a Z-RingItem Icon for Z-Ring (
SM
) or a Z-Power RingItem Icon for Z-Power Ring (
USUM
).
Base Move Power Category
Barrage100 PhysicalDamage Category Icon for Physical
Bide100 {Physical;CATEGORY;physical}
Bind100 {Physical;CATEGORY;physical}
Body Slam160 {Physical;CATEGORY;physical}
Boomburst200 SpecialDamage Category Icon for Special
Chip Away140 {Physical;CATEGORY;physical}
Comet Punch100 {Physical;CATEGORY;physical}
Constrict100 {Physical;CATEGORY;physical}
Covet120 {Physical;CATEGORY;physical}
Crush Claw140 {Physical;CATEGORY;physical}
Crush Grip190 {Physical;CATEGORY;physical}
Cut100 {Physical;CATEGORY;physical}
Dizzy Punch140 {Physical;CATEGORY;physical}
Double Hit140 {Physical;CATEGORY;physical}
Double Slap100 {Physical;CATEGORY;physical}
Double-Edge190 {Physical;CATEGORY;physical}
Echoed Voice100 {Special;CATEGORY;special}
Egg Bomb180 {Physical;CATEGORY;physical}
Endeavor160 {Physical;CATEGORY;physical}
Explosion200 {Physical;CATEGORY;physical}
Extreme Speed160 {Physical;CATEGORY;physical}
Facade140 {Physical;CATEGORY;physical}
Fake Out100 {Physical;CATEGORY;physical}
False Swipe100 {Physical;CATEGORY;physical}
Feint100 {Physical;CATEGORY;physical}
Flail160 {Physical;CATEGORY;physical}
Frustration160 {Physical;CATEGORY;physical}
Fury Attack100 {Physical;CATEGORY;physical}
Fury Swipes100 {Physical;CATEGORY;physical}
Giga Impact200 {Physical;CATEGORY;physical}
Guillotine180 {Physical;CATEGORY;physical}
Head Charge190 {Physical;CATEGORY;physical}
Headbutt140 {Physical;CATEGORY;physical}
Hidden Power120 {Special;CATEGORY;special}
Hold Back100 {Physical;CATEGORY;physical}
Horn Attack120 {Physical;CATEGORY;physical}
Horn Drill180 {Physical;CATEGORY;physical}
Hyper Beam200 {Special;CATEGORY;special}
Hyper Fang160 {Physical;CATEGORY;physical}
Hyper Voice175 {Special;CATEGORY;special}
Judgment180 {Special;CATEGORY;special}
Last Resort200 {Physical;CATEGORY;physical}
Mega Kick190 {Physical;CATEGORY;physical}
Mega Punch160 {Physical;CATEGORY;physical}
Multi-Attack185 {Physical;CATEGORY;physical}
Natural Gift160 {Physical;CATEGORY;physical}
Pay Day100 {Physical;CATEGORY;physical}
Pound100 {Physical;CATEGORY;physical}
Present100 {Physical;CATEGORY;physical}
Quick Attack100 {Physical;CATEGORY;physical}
Rage100 {Physical;CATEGORY;physical}
Rapid Spin100 {Physical;CATEGORY;physical}
Razor Wind160 {Special;CATEGORY;special}
Relic Song140 {Special;CATEGORY;special}
Retaliate140 {Physical;CATEGORY;physical}
Return160 {Physical;CATEGORY;physical}
Revelation Dance175 {Special;CATEGORY;special}
Rock Climb175 {Physical;CATEGORY;physical}
Round120 {Special;CATEGORY;special}
Scratch100 {Physical;CATEGORY;physical}
Secret Power140 {Physical;CATEGORY;physical}
Self-Destruct200 {Physical;CATEGORY;physical}
Skull Bash195 {Physical;CATEGORY;physical}
Slam160 {Physical;CATEGORY;physical}
Slash140 {Physical;CATEGORY;physical}
Smelling Salts140 {Physical;CATEGORY;physical}
Snore100 {Special;CATEGORY;special}
Sonic Boom100 {Special;CATEGORY;special}
Spike Cannon100 {Physical;CATEGORY;physical}
Spit Up100 {Special;CATEGORY;special}
Stomp120 {Physical;CATEGORY;physical}
Strength160 {Physical;CATEGORY;physical}
Struggle1 {Physical;CATEGORY;physical}
Super Fang100 {Physical;CATEGORY;physical}
Swift120 {Special;CATEGORY;special}
Tackle100 {Physical;CATEGORY;physical}
Tail Slap140 {Physical;CATEGORY;physical}
Take Down175 {Physical;CATEGORY;physical}
Techno Blast190 {Special;CATEGORY;special}
Thrash190 {Physical;CATEGORY;physical}
Tri Attack160 {Special;CATEGORY;special}
Trump Card160 {Special;CATEGORY;special}
Uproar175 {Special;CATEGORY;special}
Vice Grip100 {Physical;CATEGORY;physical}
Weather Ball160 {Special;CATEGORY;special}
Wrap100 {Physical;CATEGORY;physical}
Wring Out190 {Special;CATEGORY;special}
  • From Gen 8 onwards this move can not be selected in battle.

Description

LGPLGE
SM
USUM
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
SWSH
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.

Additional Information

Move Target
Move Target Image for NormalNormal
Affects a selected adjacent target.
means that the Pokémon can not be selected.
means that the Pokémon can be selected.
means that the Pokémon will be selected.
Effect Type
Damage
Deals damage.
Other Languages
United States of America flag
Breakneck Blitz
Japan flag
ウルトラダッシュアタック (Urutora Dasshu Atakku)
Germany flag
Hyper-Sprintangriff
France flag
Turbo-Charge Bulldozer
Italy flag
Carica Travolgente
Spain flag
Carrera Arrolladora
South Korea flag
울트라대시어택 (Ultra Dash Attack)
Mainland China flag
究極無敵大衝撞 / 究极无敌大冲撞 (Jiūjí Wúdí Dàchōngzhuàng / Gaugihk Mòuhdihk Daaihchūngjòhng)