Dizzy Punch
Effect Summary
Deals damage and has a 20% chance to
confuse
the target.
Detailed Effect
Dizzy Punch deals damage and has a 20% chance of
confusing
the target.
Pokémon with the ability Own Tempo or behind a Substitute can not be confused.
Pokémon with the ability Own Tempo or behind a Substitute can not be confused.
- In Gen 1 Dizzy Punch has no secondary effect.
Description
GS C | An attack that may cause confusion. |
RS E | A rhythmic punch that may confuse the foe. |
FRLG | The foe is hit with a rhythmic punch that may leave it confused. |
DP | The foe is hit with a rhythmically launched punch that may also leave it confused. |
HGSS PL | The foe is hit with rhythmically launched punches that may also leave it confused. |
COL B2W2 | The target is hit with rhythmically launched punches that may also leave it confused. |
XY ORAS SM USUM LGPLGE | The target is hit with rhythmically launched punches. This may also leave the target confused. |
SWSH | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||||||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Egg Breeding
Contest Information
Contest
Contest Condition | Cool |
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Color | Red |
Flavor | Spicy |
Contest Effect
Effect | Attempts to jam the Pokémon that appealed before the user. |
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Description | Badly startles the Pokémon in front. |
Jam | 🖤🖤🖤🖤 |
Appeal | ❤️ |
Super Contest Effect
Description | Raises the score if the Voltage is low. |
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Appeal | - |