Tail Slap
Effect Summary
Hits 2-5 times per use.
Detailed Effect
Tail Slap deals damage and hits 2-5 times per turn used. Averages to 3.1 hits per use with an average power of 65.9 (including the 15% miss chance).
The probability of each interval is shown in the table below, with the total power after each hit.
Each strike of Tail Slap is treated like a separate attack:
Hits | Chance | Power |
---|---|---|
2 | 35% | 30 |
3 | 35% | 45 |
4 | 15% | 60 |
5 | 15% | 75 |
- Each strike can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
- If the Sturdy ability,
Focus Sash
, or Focus Band
activates before the final hit, the subsequent hit will still deal damage and therefore cause the target to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
- The move Counter only counters the final hit, but Bide counters the complete damage.
- If the user is holding a
King's Rock
each individual hit has an equal chance to make the target flinch
- In this move can not be selected in battle.
Description
COL B2W2 XY ORAS SM USUM LGPLGE SWSH | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Egg Breeding
Machine
TM84