Black Hole Eclipse
Effect Summary
Z-Move, deals damage with no additional effect.
Detailed Effect
Black Hole Eclipse is the
Dark-type Z-Move.
Its power and category depend on which move it is based on.
The following chart shows which move can call Black Hole Eclipse after using the base move while holding Darkinium Z
and the trainer is wearing a Z-Ring
(
(
Its power and category depend on which move it is based on.
The following chart shows which move can call Black Hole Eclipse after using the base move while holding Darkinium Z
SM
) or a Z-Power RingUSUM
).
| Base Move | Power | Category |
|---|---|---|
| Assurance | 120 | Physical |
| Beat Up | 100 | Physical |
| Bite | 120 | Physical |
| Brutal Swing | 120 | Physical |
| Crunch | 160 | Physical |
| Dark Pulse | 160 | Special |
| Darkest Lariat | 160 | Physical |
| Feint Attack | 120 | Physical |
| Fling | 100 | Physical |
| Foul Play | 175 | Physical |
| Hyperspace Fury | 180 | Physical |
| Knock Off | 120 | Physical |
| Night Daze | 160 | Special |
| Night Slash | 140 | Physical |
| Payback | 100 | Physical |
| Power Trip | 160 | Physical |
| Punishment | 160 | Physical |
| Pursuit | 100 | Physical |
| Snarl | 100 | Special |
| Sucker Punch | 140 | Physical |
| Thief | 120 | Physical |
| Throat Chop | 160 | Physical |
- From Gen 8 onwards this move can not be selected in battle.
Description
LGPLGE
SM
USUM
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
SWSH
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Additional Information
Move Target
Normal
Affects a selected adjacent target.
Cannot selectCan selectWill select
Effect Type
Damage
Deals damage.
Interactions
No special interactions.