Magic Room
Effect Summary
Negates held items for five turns.
Detailed Effect
Magic Room disabled the effects of all held items for 5 turns.
Just as with the other 'Room' moves such as Trick Room, using Magic Room again while it is already active cancels the effect.
Magic Room also prevents:
and removes the item while affected by Magic Room, it will be affected by the Choice item lock bug.
The bug's specific behavior varies by generation but usually it locks the user into a move even when not holding a choice item.
Just as with the other 'Room' moves such as Trick Room, using Magic Room again while it is already active cancels the effect.
Magic Room also prevents:
- Using items through Natural Gift or Fing
- The
Speed
-boost gained from Macho Brace
and other power items such as Power Weight
.
- Using Mega Stones such as
Gengarite
to Mega Evolve
- Primal Reversion
- Any item that affects one of these categories:
- prize money such as
Amulet Coin
- experience gain such as
Lucky Egg
- effort values such as
Power Weight
- friendship such as
Soothe Bell
- type of the target Pokémon
- prize money such as
Amulet Coin
- Using berries through Bug Bite or Pluck
- Moving items from one Pokémon to another through Trick or Pickpocket.
- Poltergeist
- Teatime
The bug's specific behavior varies by generation but usually it locks the user into a move even when not holding a choice item.
- In Gen 5 Magic Room has a priority of -7 so it's used after every other move except Trick Room and Magic Room where the
Speed
of the user determines the order as usual.
Description
COL B2W2 XY ORAS SM USUM LGPLGE SWSH | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Egg Breeding
Machine
TM72