Corkscrew Crash
Effect Summary
Z-Move, deals damage with no additional effect.
Detailed Effect
Corkscrew Crash is the
Steel
-type Z-Move.
Its power and category depend on which move it is based on.
The following chart shows which move can call Corkscrew Crash after using the base move while holding Steelium Z
and the trainer is wearing a
Z-Ring
( ) or a
Z-Power Ring
( ).
Its power and category depend on which move it is based on.
The following chart shows which move can call Corkscrew Crash after using the base move while holding Steelium Z
Base Move | Power | Category |
---|---|---|
Anchor Shot | 160 |
Physical
|
Bullet Punch | 100 |
Physical
|
Doom Desire | 200 |
Special
|
Flash Cannon | 160 |
Special
|
Gear Grind | 180 |
Physical
|
Gyro Ball | 160 |
Physical
|
Heavy Slam | 160 |
Physical
|
Iron Head | 160 |
Physical
|
Iron Tail | 180 |
Physical
|
Magnet Bomb | 120 |
Physical
|
Metal Burst | 100 |
Physical
|
Metal Claw | 100 |
Physical
|
Meteor Mash | 175 |
Physical
|
Mirror Shot | 120 |
Special
|
Smart Strike | 140 |
Physical
|
Steel Wing | 140 |
Physical
|
Sunsteel Strike | 180 |
Physical
|
- From Gen 8 onwards this move can not be selected in battle.
Description
LGPLGE
SM
USUM
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
SWSH
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Additional Information
Move Target
means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected.
Effect Type
Damage
Deals damage.
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