Water Shuriken
Effect Summary
Hits 2-5 times per use.
Detailed Effect
Water Shuriken deals damage and hits 2-5 times per turn used. Averages to 3.1 hits per use with an average power of 46.5.
Water Shuriken as increased priority meaning that it will be used before most other moves.
If another Pokémon uses a move of the same priority, the Pokémon with the higher Speed
will go first as usual.
The probability of each interval is shown in the table below, with the total power after each hit.
Each strike of Water Shuriken is treated like a separate attack:
Water Shuriken as increased priority meaning that it will be used before most other moves.
If another Pokémon uses a move of the same priority, the Pokémon with the higher Speed
The probability of each interval is shown in the table below, with the total power after each hit.
Hits | Chance | Power |
---|---|---|
2 | 35% | 30 |
3 | 35% | 45 |
4 | 15% | 60 |
5 | 15% | 75 |
- Each strike can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
- If the Sturdy ability,
Focus Sash
, or Focus Band
activates before the final hit, the subsequent hit will still deal damage and therefore cause the target to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
- The move Counter only counters the final hit, but Bide counters the complete damage.
- If the user is holding a
King's Rock
each individual hit has an equal chance to make the target flinch
- In Gen 6 Water Shuriken is a
Physical
move.
- In Gen 6-8 Water Shuriken always hits 3 times and has 20 power if the user has activated Battle Bond.
- In this move can not be selected in battle.
Description
XY ORAS SM USUM LGPLGE SWSH | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||
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