Triple Axel
Effect Summary
Hits 3 times per use.
Detailed Effect
Triple Axel deals damage and hits 3 times per turn used with each additional hit having 20 more power than the last.
Average power of 94.14 (including the 10% miss chance).
The probability of each interval is shown in the table below, with the total power after each hit.
Each strike of Triple Axel is treated like a separate attack:
cause Triple Axel to only check
accuracy
and
evasion
checks once.
Average power of 94.14 (including the 10% miss chance).
The probability of each interval is shown in the table below, with the total power after each hit.
Hits | Chance | Total Power |
---|---|---|
0 | 10% | 0 |
1 | 9% | 20 |
2 | 8.1% | 60 |
3 | 72.9% | 120 |
- Each strike can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
- If the Sturdy ability,
Focus Sash
, or Focus Band
activates before the final hit, the subsequent hit will still deal damage and therefore cause the target to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
- The move Counter only counters the final hit, but Bide counters the complete damage.
- If the user is holding a
King's Rock
each individual hit has an equal chance to make the target flinch
- In this move can not be selected in battle.
Description
SWSH | A consecutive three-kick attack that becomes more powerful with each successful hit. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||||
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