Arm Thrust
Effect Summary
Hits 2-5 times per use.
Detailed Effect
Arm Thrust deals damage and hits 2-5 times per turn used. Averages to 3.1 hits per use with an average power of 46.5 (including the 10% miss chance).
The probability of each interval is shown in the table below, with the total power after each hit.
Each strike of Arm Thrust is treated like a separate attack:
Hits | Chance | Power |
---|---|---|
2 | 35% | 30 |
3 | 35% | 45 |
4 | 15% | 60 |
5 | 15% | 75 |
- Each strike can get a critical hit independently.
- Abilities that activate on contact (Static, Weak Armor, Iron Barbs etc.) activate for each strike.
- If the Sturdy ability,
Focus Sash
, or Focus Band
activates before the final hit, the subsequent hit will still deal damage and therefore cause the target to faint.
- If the first hit breaks a Substitute, the second hit will deal damage to the target Pokémon.
- The move Counter only counters the final hit, but Bide counters the complete damage.
- If the user is holding a
King's Rock
each individual hit has an equal chance to make the target flinch
- In Gen 3, Arm Thrust ends immediately if any hit breaks a Substitute.
- In Gen 3-4, if a
Focus Sash
or Focus Band
activates before the final hit, subsequent hits do not cause the holder to faint.
The probability of strike amounts is also different with an average amount of 3 hits per use, see the table below for detailed information:Hits Chance Power 2 37.5% 30 3 37.5% 45 4 12.5% 60 5 12.5% 75
Description
RS E | Straight-arm punches that strike the foe 2 to 5 times. |
FRLG | A quick flurry of straight-arm punches that hit two to five times. |
DP HGSS PL COL B2W2 | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
XY ORAS SM USUM LGPLGE SWSH | The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Contest Information
Contest
Contest Condition | Tough |
---|---|
Color | Yellow |
Flavor | Sour |
Contest Effect
Effect | Attempts to jam all Pokémon that have appealed this turn. If a Pokémon is in combo standby status, it is jammed 5 points instead of 1. |
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Description | Startles the Pokémon that has the judge's attention. |
Jam | 🖤 |
Appeal | ❤️❤️ |
Super Contest Effect
Description | Allows performance of the same move twice in a row. |
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Appeal | ❤️❤️ |