Ability
For abilities, the converter provides a simple link to the ability page.
The token syntax is {text;ABILITY;identifier}
Effect MarkupType
For types, the converter provides a colored badge with an icon and a link.
The token syntax is {-;TYPE;name}
Effect MarkupMove
For moves, the converter links to the move page using the provided text.
The token syntax is {text;MOVE;identifier}
Effect MarkupItem
Item tokens render a link with a small icon representing the item.
The token syntax is {text;ITEM;identifier}
Effect MarkupPokémon
Pokémon tokens render a link with the name and image of its default form.
The token syntax is {-;POKEMON;identifier}
Effect MarkupDamage Category
Represents the physical, special, or status category of a move.
The token syntax is {-;CATEGORY;identifier}
Effect MarkupStatus Condition
Links to a specific Status Condition with its icon or simply links to the overall Status Conditions page if the Status Condition does not have its own entry.
The token syntax is {text;STATUS;identifier}
Effect MarkupGame
Displays a stylized game version badge.
The token syntax is {-;GAME;identifier}
Effect MarkupNature
Displays the nature name with an icon.
The token syntax is {-;NATURE;Name}
Effect MarkupEncounter Method
Displays an Encounter Method with an icon.
The token syntax is {text;ENCOUNTERMETHOD;identifier}
Effect MarkupLocation
Displays a link to a specific in-game location.
The token syntax is {text;LOCATION;identifier}
Effect MarkupRegion
Displays a link to the region overview page.
The token syntax is {text;REGION;identifier}
Effect MarkupWeather
The following weather types are available
Weather | Token Identifier | Icon |
---|---|---|
Clear | CLEAR | ![]() |
Hail | HAIL | ![]() |
Cloudy | CLOUDY | ![]() |
Diamond Dust | DIAMONDUST | ![]() |
Foggy | FOG | ![]() |
Harsh Sunlight | HARSHSUNLIGHT | ![]() |
Rain | RAIN | ![]() |
Sandstorm | SANDSTORM | ![]() |
Snow | SNOW | ![]() |
Thunderstorm | THUNDERSTORM | ![]() |
General Weather | WEATHER | ![]() |
The token syntax is {text;WEATHER;identifier}
Note that the label is optional. If you just want the icon without any text, you can use {-;WEATHER;identifier}
Example for Weather Icon with text
Effect Markup
Example for Weather Icon without text
Effect Markup
Gender
The following gender types are available
Gender | Token Identifier | Icon |
---|---|---|
Female | FEMALE | ![]() |
Male | MALE | ![]() |
The token syntax is {text;GENDER;identifier}
Note that the label is optional. If you just want the icon without any text, you can use {.;GENDER;identifier}
Effect Markup
Stats
The following stat types are available
Stat | Token Identifier | Icon |
---|---|---|
HP | HP | ![]() |
Attack | ATTACK | ![]() |
Defense | DEFENSE | ![]() |
Special Attack | SPATK | ![]() |
Special Defense | SPDEF | ![]() |
Speed | SPEED | ![]() |
General Stats | STATS | ![]() |
Accuracy | ACCURACY | ![]() |
Evasion | EVASION | ![]() |
Critical Strike | CRIT | ![]() |
Same-type Attack Bonus | STAB | ![]() |
The token syntax is {text;STAT;identifier}
Note that the label is optional. If you just want the icon without any text, you can use {-;STAT;identifier}
Effect Markup
Miscellaneous
The following types of miscellaneous other icons are available
Name | Token Identifier | Icon |
---|---|---|
Trade | TRADE | ![]() |
Arrow (Bidirectional) | ARROWLR | ![]() |
Arrow (Right) | ARROWR | ![]() |
Arrow (Left) | ARROWL | ![]() |
Gigantamax Factor | GIGANTAMAXFACTOR | ![]() |
Plus Icon | PLUS | ![]() |
The token syntax is {text;MISC;identifier}
Note that the label is optional. If you just want the icon without any text, you can use {-;MISC;identifier}
Effect Markup
Literal Image
Displays a special standalone image.
Currently, the only supported literal image is the Vivillon region map.
The token syntax is {-;LITERALIMG;identifier}
Effect Markup