Wonder GuardGen. 3✔️
Primary Ability1Secondary Ability0Hidden Ability0
Wonder GuardGen. 3
✔️
Primary Ability1
Secondary Ability0
Hidden Ability0
Effect Summary
Protects against damaging moves that are not super effective.
Detailed Effect
This Pokémon is immune to damaging moves that are not super effective against it.
Moves that inflict fixed damage, such as Night Shade or Seismic Toss, are considered super effective if their types are.
Damage not directly dealt by moves, such as damage from weather
, a
major status effect, or Spikes, is not prevented.
This ability cannot be copied with Role Play or traded away with Skill Swap, but it can be copied with Trace, disabled with Gastro Acid, or changed with Worry Seed.
This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap.
If this Pokémon has a Substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
Moves that inflict fixed damage, such as Night Shade or Seismic Toss, are considered super effective if their types are.
Damage not directly dealt by moves, such as damage from weather
This ability cannot be copied with Role Play or traded away with Skill Swap, but it can be copied with Trace, disabled with Gastro Acid, or changed with Worry Seed.
This Pokémon can still use Role Play itself to lose this ability, but not Skill Swap.
If this Pokémon has a Substitute, this ability will block moves as usual and any moves not blocked will react to the Substitute as usual.
Description
RS E FRLG | “Super effective” hits. |
DP HGSS PL COL B2W2 XY ORAS | Only supereffective moves will hit. |
SM USUM LGPLGE SWSH | Its mysterious power only lets supereffective moves hit the Pokémon. |
Pokémon with this ability
#NDEX | Name | Primary | Secondary | Hidden | |
---|---|---|---|---|---|
292 | Wonder Guard |