Thunder Cage
Effect Summary
Deals damage and traps the target.
Detailed Effect
Thunder Cage deals damage and an additional ⅛ of their maximum
HP
as damage after each turn, for 4-5 turns.
Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
, the after-effects last for 7 turns.
If a Binding Band
is held, the damage is ⅙ of the target's maximum
HP
.
Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
are still able to flee (but not switch out).

Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
If a Binding Band

Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
- In this move can not be selected in battle.
Description
SWSH
The user traps the target in a cage of sparking electricity for four to five turns.
Additional Information
Move Target
means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected.
Effect Type
Damage
Deals damage.
Trap
Traps a Pokémon, preventing it from fleeing.
Interactions
Blocked by Detect and Protect
Copied by Mirror Move
A Pokémon targeted by this move can use Mirror Move to copy it.
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