Thunder Cage
Effect Summary
Deals damage and traps the target.
Detailed Effect
Thunder Cage deals damage and an additional ⅛ of their maximum
HP
as damage after each turn, for 4-5 turns.
Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
, the after-effects last for 7 turns.
If a Binding Band
is held, the damage is ⅙ of the target's maximum
HP
.
Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
are still able to flee (but not switch out).
Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
If a Binding Band
Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
- In this move can not be selected in battle.
Description
SWSH | The user traps the target in a cage of sparking electricity for four to five turns. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||
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Effect Type |
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Interactions |
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Other Languages |