Thunder Cage
Effect Summary
Deals damage and traps the target.
Detailed Effect
Thunder Cage deals damage and an additional ⅛ of their maximum HP
as damage after each turn, for 4-5 turns.
Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
, the after-effects last for 7 turns.
If a Binding Band
is held, the damage is ⅙ of the target's maximum HP
.
Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
are still able to flee (but not switch out).
Thunder Cage also traps the target (preventing them from switching out or fleeing).
If the user holds a Grip Claw
If a Binding Band
Trap effects can be removed by moves such as Rapid Spin.
Pokémon with the ability Run Away or holding a Smoke Ball
- In BDSPthis move can not be selected in battle.
Description
SWSH
The user traps the target in a cage of sparking electricity for four to five turns.
Additional Information
Move Target
Normal
Affects a selected adjacent target.
Cannot selectCan selectWill select
Effect Type
Damage
Deals damage.
Trap
Traps a Pokémon, preventing it from fleeing.
Interactions2
Blocked by Detect and Protect
Copied by Mirror Move
A Pokémon targeted by this move can use Mirror Move to copy it.