Extrasensory
Effect Summary
Deals damage and has a 10% chance to make the target
flinch
.
Detailed Effect
Extrasensory deals damage and has a 10% chance of causing the target to
flinch
(if the target has not moved yet).
Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
- In Gen 3 Extrasensory ignores
accuracy
and deals double damage if the target has used Minimize.
- In Gen 3-5 Extrasensory has 30 PP.
- In Extrasensory has 70 power, 15 PP and lowers the target's action speed.
Description
RS E | Attacks with a peculiar power. May cause flinching. |
FRLG | The user attacks with an odd power that may make the foe flinch. |
DP HGSS PL | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
COL B2W2 | The user attacks with an odd, unseeable power. It may also make the target flinch. |
XY ORAS SM USUM LGPLGE SWSH | The user attacks with an odd, unseeable power. This may also make the target flinch. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Egg Breeding
Contest Information
Contest
Contest Condition | Cool |
---|---|
Color | Red |
Flavor | Spicy |
Contest Effect
Effect | Attempts to jam the Pokémon that appealed before the user. |
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Description | Badly startles the Pokémon in front. |
Jam | 🖤🖤🖤🖤 |
Appeal | ❤️ |
Super Contest Effect
Description | Earn +2 if the Pokémon performs first in the turn. |
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Appeal | ❤️❤️ |