Bone Club
Effect Summary
Deals damage and has a 10% chance to make the target
flinch
.
Detailed Effect
Bone Club deals damage and has a 10% chance of causing the target to
flinch
(if the target has not moved yet).
Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
Pokémon with the ability Inner Focus or those behind a Substitute cannot be made to flinch.
- From Gen 8 onwards this move can not be selected in battle.
Description
GS C | An attack that may cause flinching. |
RS E | Clubs the foe with a bone. May cause flinching. |
FRLG | The foe is clubbed with a bone held in hand. It may make the foe flinch. |
DP HGSS PL | The user clubs the foe with a bone. It may also make the target flinch. |
COL B2W2 | The user clubs the target with a bone. It may also make the target flinch. |
XY ORAS SM USUM LGPLGE | The user clubs the target with a bone. This may also make the target flinch. |
SWSH | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. |
Meta Information
Move Target | means that the Pokémon can not be selected.means that the Pokémon can be selected.means that the Pokémon will be selected. | ||||
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Effect Type |
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Interactions |
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Other Languages |
Level Up
Contest Information
Contest
Contest Condition | Tough |
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Color | Yellow |
Flavor | Sour |
Contest Effect
Effect | Attempts to jam all Pokémon that have appealed this turn. If a Pokémon is in combo standby status, it is jammed 5 points instead of 1. |
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Description | Startles the Pokémon that has the judge's attention. |
Jam | 🖤 |
Appeal | ❤️❤️ |
Super Contest Effect
Description | A basic performance using a move known by the Pokémon. |
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Appeal | ❤️❤️❤️ |