PP Up
Generation
Generation I
Category
Vitamins
Consumable
Yes
Holdable
No
Field Use
Yes
Battle Use
No
Fling
Power: 30
Description
Raises the maximum PP of a selected move by one-fifth of its base PP.
| Generation | |
|---|---|
| Generation I | |
| Generation II | |
| Generation III | |
| Generation IV | |
| Generation V | |
| Generation VI | |
| Generation VII | |
| Generation VIII | |
| Generation IX |
Effects
Field
Stat Boost
Gen I+
Increases a move's maximum PP by 20% of its base PP
Prices
VersionBuySell
RB
Y
-
0
C
GS
-
4900
B2W2
12500
4900
SM
USUM
-
5000
SV
10000
2500
Flavor Texts
STA
Increases the PP of the selected Pokémon's move by 20 percent.
C
GS
Raises max PP of a selected move.
E
RS
Raises the maximum PP of a selected move.
FRLG
Slightly raises the maximum PP of a selected move for one Pokémon.
DP
HGSS
PL
It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.
ORAS
XY
SM
USUM
A medicine that can slightly raise the maximum PP of a single move that has been learned by the target Pokémon.
BDSP
LA
SWSH
A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon.
SV
A medicine that can be used to slightly raise the max PP of a single move that a Pokémon knows.
Notes
Cannot be used on Sketch or Revival Blessing; effects are lost if the move is forgotten.
Distributions
| Event | Method | Period | Region |
|---|---|---|---|
| Summer training support sets | — | 22/07/2023 – 30/09/2023 | Japan |
Sprites
FRLG
BDSP
SV