#0355
Gen 3Types
Appearance
Category | ![]() | Requiem Pokémon |
---|---|---|
Color | ![]() | Black |
Height | ![]() | 0.8m / 2'7" |
Weight | ![]() | 15kg / 33.07lbs |
Shape
Footprint
Cry
Size Comparison
Trainer1.8m
Pokémon0.8m

Regional Pokédex Numbers
Training
Base Friendship (Gen 3-7) | 35 |
---|---|
Base Friendship (Gen 8+) | 35 |
Base Experience | 59 |
Catch Rate | 190 |
Leveling Rate | Fast |
Experience to 100 | 800,000 |
EV Yield: 1
HP0
ATK0
DEF0
SP.ATK0
SP.DEF1
SPE0
Abilities
PRIMARY | Levitate | Evades
|
---|---|---|
SECONDARY | Frisk | Reveals an opponent's held item upon entering battle. |
Base Stats
![]() | HP | 20 | 150 - 244 | |
---|---|---|---|---|
![]() | Attack | 40 | 76 - 196 | |
![]() | Defense | 90 | 166 - 306 | |
![]() | Special Attack | 30 | 58 - 174 | |
![]() | Special Defense | 90 | 166 - 306 | |
![]() | Speed | 25 | 49 - 163 | |
Total | 295 | min - max | ||
Lvl. 100 range |
- Minimum values assume 0 IV, 0 EV and a hindering nature (→ -10%)- Maximum values assume 31 IV (→ +31), 252 EV (→ +63) and a helpful nature (→ +10%)
Evolutions
PokéDex Descriptions
E | A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness. |
R | DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn. |
S | DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers. |
OR | Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn. |
AS | Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers. |
LA | I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children. |
HG SS Y | If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said. |
SW | If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said. |
D P X | It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise. |
PL B W B2 W2 | It loves the crying of children. It startles bad kids by passing through walls and making them cry. |
FR LG SH | Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls. |
Pokémon Cries
First introduced in | Form Name | Cry |
---|---|---|
RS | Normal Form | |
XY | Normal Form |